I will develop a polished 2d game using godot


About this gig
I will develop a highquality 2D game or prototype using Godot 4.6. My focus is clean architecture, stable systems, and scalable gameplay logic that allows your project to grow easily or be handed off to a team.
I can build core features such as player movement, collision, interactions, level logic, UI, state machines, inventory systems, combat mechanics, plugins, and custom tools. You can choose from different packages depending on whether you need a quick prototype, a playable multilevel experience, or a full demo.
I do not create animations, but I can integrate any existing animations, assets, or UI elements you provide and ensure they work correctly inside Godot.
Every delivery includes a wellorganized project structure and full source code, so you can continue development without limitations. If needed, I can also help upload your game to an app store depending on the package.
If you have specific gameplay ideas, references, mechanics, or level concepts, I can tailor the development to match your vision. Feel free to share your ideas, and I will help you turn them into a polished and functional 2D game.
Get to know Tungregn
game web
- FromChina
- Member sinceJul 2026
- Avg. response time3 hours
Languages
Chinese, English
My Portfolio
FAQ
What engine do you use for development?
I develop all projects using Godot 4.6, with clean architecture and scalable systems.
Do you provide animations?
I do not create animations, but I can integrate any animations or assets you provide.
What do you need from me to start the project?
Please share your gameplay idea, references, required systems, level concepts, and any assets you want included.

