I will develop 2d or 3d game in godot engine for PC and mobile


About this gig
Are you looking to turn your game idea into a smooth, playable reality? You are in the right place!
I am a passionate game developer specializing in Godot Engine, building high-performance 2D and 3D games tailored to your vision. Whether you need a simple mechanic, a quick prototype, or a fully polished release for PC or Mobile, I can bring your concept to life using Godot's flexible architecture.
What I Can Do for You:
- Full Game Development: Complete 2D or 3D game creation from scratch.
- Custom Mechanics & GDScripting: Player controls, combat systems, AI, inventory, and physics.
- Bug Fixing & Optimization: Resolving performance bottlenecks, broken code, or physics glitches.
- UI/UX Design: Main menus, HUDs, settings, and interactive interfaces.
- Exporting: Builds ready for Windows, macOS, Linux, Android, or Web (HTML5).
Why Choose Godot Engine? Godot is lightweight, fast, and highly customizablemaking your game run smoothly across multiple platforms without heavy engine bloat.
Get to know Ayan Asad
I will develop a custom 2D or 3D game in Godot engine for PC and mobile
- FromPakistan
- Member sinceSep 2026
- Avg. response time1 hour
Languages
Urdu, English
FAQ
Please describe your game idea, core mechanics, and target platforms (PC, Mobile, Web).
(2D Action/Platformer): "A fast-paced 2D action platformer where the player controls a rogue knight navigating dungeon levels. Core mechanics include fluid movement (dash, double-jump), melee combat, wall sliding, and enemy pathfinding AI. Target platforms: PC (Windows/Linux) and Web (HTML5)."
Do you have existing assets (art, 3D models, sound effects) ready, or will placeholder assets be used?
(Developer Uses Placeholders/Free Assets): "I will build the project using standard Godot built-in shapes, open-source placeholder assets, or free royalty-free assets (e.g., Kenney.nl) for greyboxing. You can easily swap these out with your final custom art and sound assets later."
Are there any specific games or videos that inspire your project?
(2D Reference): "Inspired by mechanics seen in games like Hollow Knight or Celeste (for tight controls and platforming precision) and Dead Cells (for fast-paced combat)."

