I will stylized low poly ue5 game environment open world map modular asset level design


About this gig
HELLO!! WELCOME!!!
An empty game scene, unoptimized assets, or a disconnected world can make even a strong game concept feel unfinished. I create stylized 3D game environments, low poly worlds, open world maps, modular environments and game ready assets designed for Unreal Engine 5 and Unity. I focus on creating cohesive game environments where terrain, foliage, modular assets, props, level layout, atmosphere and world composition work together.
WHAT I CAN CREATE;
- Stylized 3D game environments
- Low poly and optimized game environments
- Open world maps and landscapes
- Game level design and world building
- Modular environment systems
- Reusable modular game ready assets
- UE5 game environments
- Unreal Engine level design
- Unity game environments
- Unity URP and HDRP environment setup
- Terrain sculpting and landscape design
- Terrain materials and natural environment composition
- Optimized game ready assets for real time performance
Whether you are developing a stylized indie game, open world project, sci-fi world, cyberpunk environment, RPG, survival game or PC/mobile title, I can create a scalable environment based on your gameplay requirements, visual references and target engine. CONTACT NOW!!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know ayanfydeb
3D Environment Designer Game Architectural and Fantasy Worlds
- FromSpain
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English
FAQ
Can you create environments for both UE5 and Unity?
Yes. I can create 3D game environments for Unreal Engine 5 and Unity depending on your project requirements. For Unity projects, please specify whether you are using URP or HDRP so the environment workflow can match your pipeline.
Can you create a modular game environment?
Yes. I can create modular environment systems using reusable assets such as buildings, walls, floors, terrain pieces, props and environmental components. This approach is useful for developers who want to expand or rearrange their levels efficiently.
Can you create an open world map?
Yes. Open world projects can include terrain, landscapes, foliage, biomes, modular assets, points of interest and level composition. Large open-world projects should be discussed before ordering so the map size and technical requirements can be scoped correctly.
Will the environment be game-ready and optimized?
The environment can be developed with real-time performance requirements in mind. Depending on the project, optimization considerations may include low-poly workflows, efficient asset organization, modular construction, foliage management, LOD planning and engine-specific requirements.
Can you work from my concept art, references or existing assets?
Yes. You can provide concept art, screenshots, sketches, mood boards, blockouts or existing game assets. These references help establish the visual style, environment layout, scale, assets and overall direction of the game world.

