I will create low poly game assets and rigged 3d models


About this gig
Low Poly 3D Modeling Services for Games, VR, AR, and Real-Time Projects
Are you struggling to find optimized 3D assets that look great without hurting game performance? Many developers face issues such as high polygon counts, poor topology, inconsistent art styles, slow rendering, frame rate drops, and assets that are not ready for Unity or Unreal Engine.
I help solve these problems by creating clean, lightweight, and visually appealing low poly 3D models designed for games, mobile apps, VR, AR, animations, and interactive experiences.
What I can create:
- Low Poly Characters
- Game Props and Weapons
- Buildings and Architecture
- Vehicles
- Environments and Landscapes
- Custom Game Assets
- Stylized 3D Models
Software and tools I use:
- Blender
- Autodesk Maya
- 3ds Max
- Substance Painter
- Unity
- Unreal Engine
What you will receive:
- Optimized Low Poly Models
- Clean Topology
- UV Mapping
- Game-Ready Assets
- FBX, OBJ, BLEND, or GLTF Files
- High-Quality Results
Contact me today with your project details, and let's create professional low poly 3D assets that are optimized, visually stunning, and ready for your game or application.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Aymon Blanc
Character Modeling Expert
- FromFrance
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, French, German, Spanish, Turkish
FAQ
What information do you need to start my project?
I need a detailed description of your project, reference images, sketches, concept art, preferred file format, polygon budget, and the intended platform (Unity, Unreal Engine, mobile, VR, AR, etc.).
What types of low-poly models can you create?
I can create low-poly characters, props, weapons, vehicles, buildings, environments, architectural assets, stylized objects, and game-ready assets for various projects.
Which file formats do you provide?
I can deliver models in FBX, OBJ, BLEND, GLTF, and other formats upon request.
Are your models optimized for games?
Yes. All models are created with optimization in mind, featuring clean topology and efficient polygon counts suitable for real-time applications.
Can you create assets for Unity and Unreal Engine?
Yes. I can create and export assets compatible with both Unity and Unreal Engine.
Do you provide UV mapping and textures?
Yes. UV mapping is available, and textures can be included depending on the package or your requirements.
Can you work from sketches or reference images?
Absolutely. I can create custom low-poly models based on sketches, concept art, screenshots, or reference images you provide.
Can you create multiple assets for a complete game environment?
Yes. I can create asset packs, environment props, buildings, and complete low-poly scenes for games and interactive projects.
How long does delivery take?
Delivery depends on the complexity and number of assets. Basic models can be completed quickly, while larger projects may require additional time. Please contact me before ordering for an accurate timeline.

