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I will model texture rigging 3d character in blender maya unreal engine mixamo 3ds max

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ayolosaad02
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ayolosaad02
librah

About this gig

Hi. You don't waste fund on a character look great in screenshots but falls apart in animation, breaks inside unreal engine or need endless fixes. You need a character that simple works, clean, detailed, optimized, and production-ready. That's exactly what i create.


I design high-quality 3D character from scratch, carefully modeled, fully textured and professionally rigged using blender, maya, 3ds max, unreal engine, and maximo. Every edge, texture, and bone built with one goal: To give you a character modeling that looks amazing & perform perfectly in real projects.


Whether you're building a game, cinematic, animation, VR experience, or metaverse project, I deliver 3d character that are:

  1. Visually strong
  2. Technically clean
  3. Animation-ready
  4. Engine optimized


No Shortcuts. No broken. No messy topology.


You'll receive a complete, polished 3d character, ready to animate, render or drop straight into your engine (Saving you time, stress, and costly)


If you care about quality, details, & reliability, we'll work great together.


CONTACT and Send me your idea, reference, or sketch and let's create a character you'll actually be proud to use.


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3D RIGGING | CHARACTER MODE | BLENDER

Get to know librah

librah

3d modeller

  • FromUnited States
  • Member sinceJan 2026
  • Languages

    English, Spanish, Chinese, Arabic
I’m a professional 3D Character & Game Environment Artist with 5 years expertise in Unreal Engine 5, Unity, Blender, and Maya. I specialize in game-ready 3D environments, level design, realistic and stylized 3D characters, sculpting, texturing, topology, and rigging. From cartoon avatars to realistic MetaHuman characters, I deliver optimized 3d source file assets ready for UE5 and Unity with clean topology, high detail, and performance in mind. Quality, communication, and on-time delivery guaranteed. Message me to start your project today.