I will fix your android app crashes, update target sdk and publish on google play


About this gig
What I fix:
Crashes and ANRs, including the Play Console stack traces you cannot reproduce
Target SDK and Gradle upgrades when Play stops accepting your build
Kotlin and Java issues, deprecated APIs, migration off dead libraries
Permissions, Data safety declarations and policy rejections
Signed AAB builds, keystore setup and the Play Console submission itself
New builds too: native Kotlin, Material 3, and Firebase for auth, database and analytics.
I test on a real device, never only the emulator. Emulators lie about camera, storage and screen capture behaviour, and I have lost enough hours to that to know the difference it makes.
Send me the crash log or your rejection email from Google, and I will tell you what is actually wrong before you spend anything.Your app runs fine on your machine and crashes on a Samsung. Or Google Play has stopped accepting your update because the target SDK is too old, and the clock is running.
19 years in software, and I have hit every one of these walls on my own published apps before fixing them on anyone elses.
Get to know Muhammad Azhar
- FromPakistan
- Member sinceSep 2016
- Avg. response time1 hour
Languages
English
FAQ
I only have the APK, not the source code. Can you help?
No. Google Play needs a signed update built from the original source and keystore. Without both, the app has to be rebuilt from scratch, which is a different job.
Can you guarantee Google approves my app?
Nobody can guarantee a review outcome. What I can do is fix the specific issue that triggered the rejection and give you the wording to reply with.
Kotlin or Java?
Both. New work I write in Kotlin. Older Java projects I am happy to maintain rather than push a rewrite you did not ask for.
Do you sign the app with your own key?
Never. You keep your keystore. If you are on Play App Signing I will walk you through the upload key instead.
