I will create any game assets for you


About this gig
need custom game assets ? I create custom 2d and 3d game assets for any game ( character, environment, props, UI elements, icons and more.
optimized for unity unreal and Godot with clean topology and proper texturing
- Fast delivery and unlimited revisions
- Source file include (Blender, PSD, etc)
- Game dev background _ I build with performance in mind, not just looks
- Message me before ordering with your games style and requirements and lets bring your vision to life!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Azka gull
Artist
- FromPakistan
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, Spanish, German, French, Estonian
My Portfolio
FAQ
what game engines do you support ?
I create assets optimized for unity, unreal Engine and Godot . just let me know your engine and platform ( Mobile PC WebGL or console so I can optimize accordingly
Do you provide source file ?
yes you will receive the raw source files ( Blender PSD etc ) along with the final exported asset(FBX, OBJ, PNG )
Can you match my game's existing art style?
Absolutely. Send me reference images or existing assets from your game, and I'll match the style, color palette, and polygon budget.
Do you do rigging and animation too?
Yes, I can rig characters (Mixamo-compatible) and provide animation-ready models. Let me know if you need this in your order details.
What's your typical turnaround time?
It depends on complexity — a single asset can take 1-3 days, while full asset packs may take longer. I'll give you an exact timeline after reviewing your requirements.
How many revisions do I get?
I offer unlimited revisions until you're fully satisfied with the final result.
Can you optimize assets for performance (low draw calls, mobile-friendly)?
Yes, this is one of my core strengths. I have hands-on experience optimizing assets for smooth performance across mobile, WebGL.
: I'm not sure exactly what I need — can I message you first?
Of course! Message me with a brief description of your game and I'll help figure out the right assets and package for you.

