I will fix tabletop simulator lua lag, silent errors and broken scripts
About this gig
Your mod works. Until four players join and it doesn't.
Sound familiar?
- The card dealer freezes mid hand
- A script dies and the console shows nothing
- Smooth solo, laggy the moment playtesters join
- Your Kickstarter demo is close
It's not your design. TTS runs on an old, restricted Lua interpreter (MoonSharp) that hides deep errors and chokes on heavy automation like dealers, counters and scoring.
WHAT YOU GET
- The real cause of the lag or freeze fixed, not patched over
- Silent errors made visible with an in game error log
- Lighter scripts that keep multiplayer in sync
- Testing with multiple players
- Clean, commented code and a plain English change summary
PERFECT FOR
Indie designers prototyping for Kickstarter, mod creators with broken scripts, playtesters tired of desyncs.
HOW IT WORKS
1. Send your Workshop link or save file and what's breaking
2. I reproduce it and find the cause
3. I fix it, test it, and deliver
Note: I work within TTS's built in scripting, so I can't replace the engine. I make scripts run far lighter and make errors visible.
Message me before ordering. If I'm not the right fit, I'll say so.
Send me your mod and let's make your demo smooth.
Get to know baamo
Tabletop Simulator and BepinEx Tech Expert
- FromUnited States
- Member sinceSep 2026
Languages
English, Spanish, French, German, Arabic
My Portfolio
Other Game Development Services I Offer
FAQ
Can you fix a script that shows no error at all?
Yes. That's the most common job I get. I add tracing to find where the script dies, fix the cause, and leave you an error log so it never fails silently again.
Will this fix lag when more players join?
In most cases, yes. Lag usually comes from scripts creating too much temporary data or updating too often. I make them lighter and test with multiple players.
Do you replace the TTS scripting engine?
No, that isn't possible from inside a mod. I optimize how your scripts run within the engine and add debugging tools, which solves the real world problem.
What do I need to send you?
Your Workshop link or saved game file, plus what's going wrong and how to trigger it. A short screen recording is a big help but not required.
Will you change my game design or rules?
Never. I only touch what's needed to fix the problem, and I list every change I make so you can review it. Your NDA request is welcome too.

