I will 3d game character animation 3d model unreal engine 3d rigging ue5 game animation


About this gig
Hi! I'm Tope, a professional 3D game artist specializing in 3D character animation, Unreal Engine 5 (UE5), rigging, and game-ready assets.
Whether you're developing an indie game, AAA prototype, cinematic, RPG, FPS, or mobile game, I'll deliver high-quality animations optimized for real-time performance in Unreal Engine and Unity.
My Services Include:
- 3D Game Character Animation
- Unreal Engine 5 (UE5) Character Animation
- UE5 Control Rig Setup
- Character Rigging (Humanoid & Creature)
- IK/FK Rigging
- Weight Painting & Skinning
- Walk, Run & Sprint Cycles
- Idle Animations
- Combat & Attack Animations
- Jump, Roll & Dodge Animations
- Death & Hit Reaction Animations
- Facial Animation (Optional)
- Animation Retargeting
- Root Motion & In-Place Animations
- Animation Loops
- Unity & Unreal Engine Compatible Assets
Supported Software
- Unreal Engine 5 (UE5)
- Blender
- Maya
- Unity
- FBX Workflow
What You'll Receive
- Clean, optimized animation files
- Game-ready rigs with proper bone hierarchy
- Smooth transitions and natural movement
- FBX files ready for Unreal Engine or Unity
- Fast communication and regular progress updates
Please contact me before placing an order so we can discuss your character, and project goals.
Get to know Tope Ani
3D Animator Creating Game Character, UE5, Cartoon and Pixar Animations
- FromNigeria
- Member sinceAug 2024
- Last delivery9 months
Languages
English, Portuguese, Italian, Spanish
FAQ
What do you need to start my 3D game animation project?
Please send your 3D model (FBX, Blend, Maya, or other supported format), the existing rig (if available), and a detailed description or reference video of the animation you need. If your character isn't rigged, I can rig it before animating.
Can you create animations for Unreal Engine 5 (UE5)?
Yes! I specialize in Unreal Engine 5 (UE5) workflows and deliver game-ready animations that are compatible with UE5, including root motion, in-place animations, and retargeting when needed.
Are your animations compatible with Unity?
Absolutely. I create animations that work with both Unity and Unreal Engine. Files are delivered in industry-standard formats such as FBX for easy integration into your game.
Can you rig my character before animating it?
Yes. If your character is not already rigged, I can provide professional character rigging, weight painting, and skinning before creating the animations.
What types of animations do you create?
I can create a wide range of game animations, including: Idle Walk Run Jump Attack combos Combat Hit reactions Death animations Dodge & Roll Emotes Interaction animations Custom gameplay animations
Do you provide source files?
Yes. Source files can be included depending on the package you choose or as an optional extra. Let me know your preferred software or file format before ordering.
Do you offer animation retargeting?
Yes. I can retarget animations between compatible rigs, including Unreal Engine Mannequin, MetaHuman, and other humanoid skeletons when applicable.
Should I contact you before placing an order?
Yes. Please message me first so we can discuss your project requirements, verify your files, and recommend the best package. This helps ensure a smooth workflow and the best possible results.

