I will script advanced mechanics and fix bugs in godot 4


About this gig
Stuck with a bug in Godot 4? Need a complex mechanic but don't know where to start?
Im Bael, a Godot Developer and Software Engineer. I specialize in turning spaghetti code into clean, scalable GDScript. Whether you are working on a 2D Platformer, a Top-Down Shooter, or a PSX-Style 3D Horror game, I can help you move forward.
My Services:
- Bug Fixing: I will analyze your project, find the error, and explain why it happened.
- Mechanics Implementation: Grid-based Inventories, Finite State Machines (FSM), Pathfinding, Diegetic UI, etc.
- Code Optimization: Refactoring your scripts to improve performance (FPS).
- Prototyping: Turning your paper idea into a playable Godot project.
Why Godot 4? I work with the latest features of Godot 4, ensuring your game is future-proof. I focus on modular code that is easy for you to edit later.
Recent Work: Lead Developer of "Bit-Sea Stalker" (Global Game Jam 2026), featuring custom shaders and 3D inventory systems.
Please contact me BEFORE ordering to discuss your project requirements!
Get to know Bael
Create to inspire
- FromVenezuela
- Member sinceApr 2021
Languages
English, Spanish
My Portfolio
FAQ
Requirements
Please describe the bug or mechanic in detail. If possible, send a zip of your project or the specific scripts involved. If it's a new mechanic, references (videos/gifs) are very helpful.

