I will rig, port, or create sfm model gmod playermodel left4dead2 tf2 mmd vr character

B
baggio221
B
baggio221
Baggio

About this gig

Whether you have an existing model that needs rigging/porting to a new engine, or you want a fully custom character built from scratch, I handle the modeling, rigging, and export pipeline needed to get your character working and animation-ready in the target platform.


What I Can Do

Rigging

  • Add a skeleton/bone structure to an unrigged model
  • Fix broken or incompatible rigs (weight painting, bone hierarchy issues)
  • Add facial rigs / flex/shape keys for expressions and lip-sync
  • Add physics bones (hair, cloth, jiggle bones) where the platform supports it

Porting

  • Convert models between engines (e.g., MMD SFM, SFM GMod, custom model TF2/L4D2 format)
  • Fix textures, materials, and shaders for the target platform
  • Rebuild compile files (QC/SMD for Source engine, VRM/Unity setup for VR)
  • Optimize poly count and textures for performance where needed

Custom Creation

  • Model an original character from a reference image, drawing, or description
  • Full custom playermodel builds for GMod
  • Custom TF2 cosmetic items or full character reskins
  • VR-ready avatars (VRChat/VRM-compatible, with visemes and blend shapes)


Have a model or character idea? Send me the reference and target platform, and I'll reply you

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Baggio

Baggio

Turning Papyrus scripts into playable adventures

  • FromBrazil
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Portuguese, Spanish
Hello! I’m a passionate and experienced Skyrim mod developer specializing in creating, editing, fixing, and optimizing mods for Skyrim Special Edition (SE) and Anniversary Edition (AE). I can help bring your ideas to life, whether you need a completely custom mod, new weapons and armor, character assets, gameplay features, or fixes for an existing project.