I will create, port, rig sfm model gmod playermodel l4d2 tf2 mmd

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bakked
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bakked
Bakker Danny

About this gig

I specialize in building game-ready player models, animation-ready characters, and Workshop-compatible assets with clean rigging, weight painting, facial flexes, physics simulation, and Source Engine optimization. Whether you're creating machinima, roleplay servers, cinematic animations, OC characters, VTuber conversions, or community mods, I'll deliver professional-quality results.

What I Offer:

  • Create custom SFM characters from references
  • Port Blender, FBX, OBJ, VRM, PMX, or XPS models
  • GMod playermodel creation
  • Source Filmmaker model setup
  • L4D2 survivor & infected character ports
  • TF2 Workshop character conversion
  • MMD PMX/PMD model conversion
  • ValveBiped skeleton rigging
  • Weight painting & bone fixing
  • Facial flexes & eye posing
  • Hair, cloth & accessory physics
  • Ragdoll & jiggle bone setup
  • QC compiling & Source MDL export
  • Bodygroups & skin customization
  • Texture & material repair

Why Choose Me?

  • Clean professional rigging
  • Optimized game performance
  • Proper physics simulation
  • Accurate Source Engine workflow
  • Fast communication

Please message me before ordering so I can verify your model compatibility and recommend the best package.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bakker Danny

Bakker Danny

Ai, Full Developer, Game Model Porting Specialist

  • FromUnited States
  • Member sinceSep 2026
  • Languages

    English
I’m Bakker, I specialize in 3D Game Modding Artist specializing in rigging, porting, and creating custom character models for SFM, Garry’s Mod, Left 4 Dead 2, Team Fortress 2, MMD, and VRChat. I deliver high-quality playermodels, NPCs, physics setup, facial flexes, bone weighting, and animation-ready avatars with clean optimization and Workshop compatibility. Whether you need a custom model, cross-game conversion, or professional rigging, I’m here to bring your character to life.