I will addrig in blender optimize for threejs app or web,glb,talkinghead,animaze,vrchat

B
beconey
B
beconey
Beconey

About this gig

Hi there

You need rigging for your avatar/character that includes a full body, hands, hair, and facial features with ARKit 52 blendshapes for browser, app, web, animaze, live stream, Unreal Engine 5.7. or other Real-Time projects? I'll rig 3D avatar that will be utilized for motion capture and animations.

OR

Do you have meshyai/tripo ai avatar (file) I will do

 Viseme / ARkit / Blendshapes your character will be used for real-time lip-sync via the TalkingHead library met4citizen/TalkingHead), clean blendshapes & accurate. also will provide clean expression like smiling, laughing etc


 Weight Painting: proper paint weight so deformations will look natural for your avatar


 Mixamo Animation Compatibility: Mixamo animations with your character, so any time you import a Mixamo FBX file, your character will work well


 Three js / TalkingHead Optimization The model will ultimately run in Three js, webGL and others


inbox me with exactly your info. I will optimize your avatar for Real-Time use (Ai companion)

Get to know Beconey

Beconey

3D avatar rigged, convert meshyai and tripoai avatar to three js optimized model

  • FromColombia
  • Member sinceJul 2026
  • Avg. response time6 hours
  • Languages

    English, Spanish, Italian, German, French
I know you've been searching around to create 3D avatar, Great news. You've just found the right guy for your 3D world projects You have specific purpose you want to use avatar for? Just tell me, I'll create realism & Meta-Human avatar base on your reference and optimized for any purpose such as: Three js & webGL project, game/virtual game, VFX and animation film You will be able to use my arts for TalkingHead, vrchat, Vtubing, animaze, WD, Met4citizen, browser, app/webapp I will create a movement for avatar that comes with 52plus Arkit, Facial track rig, lip sync, TTS, UE5 bones, Visemes etc