I will do creature modelling and rig for games and animation

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ben_a1fr3d
B
ben_a1fr3d
Ben Alfred

About this gig

Creature modelling and rigging service cleaning up creature meshes and building them into fully animatable characters ready for production work.


Service includes:

  • Creature modelling cleanup and topology preparation for rigging
  • Edge flow correction around joints and deformation zones
  • Creature rig build using a rigify-based custom bone structure
  • Weight painting and skinning for clean deformation
  • Full blender animation cycle to test the finished rig
  • Facial and expression rig controls


Software: Blender | Rigify

Output: .blend model + rig file / FBX export on request


Please message before ordering for heavily stylized creatures, multiple creatures, or full animation set delivery.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ben Alfred

Ben Alfred

3D Rigging for Games and Animation

5.0(1)
  • FromNigeria
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, Spanish, French, Italian, German
I’m a 3D Character and Creature Rigging specialist focused on creating clean, flexible, and animation-ready rigs for games, cinematics, and animation. I work with Blender, Rigify, and Unreal Engine 5 to build humanoid and creature rigs, custom controls, IK/FK systems, and animation-ready setups. I can also model and prepare 3D characters and creatures for smooth deformation and game integration. My goal is to deliver organized, reliable, and production-ready results tailored to your project.