I will do sketchup 3d print preparation stl export and print ready model

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ben_a1fr3d
B
ben_a1fr3d
Ben Alfred

About this gig

SketchUp 3D print preparation and sketchup stl export service cleaning, repairing, and exporting SketchUp models as print ready model files for FDM, resin, and SLA printers.


Service includes:

  • SketchUp 3D print preparation full model audit before sketchup stl export
  • Non-manifold edge identification and repair for a clean 3d print model
  • Reversed face correction throughout the sketchup 3d print geometry
  • Zero-thickness surface detection and wall thickness correction
  • Scale verification to correct real-world print dimensions
  • Sketchup stl export in the correct units mm for FDM and resin printers
  • OBJ and 3MF export formats available alongside sketchup stl export
  • Slicer-ready print ready model tested in Cura or PrusaSlicer before delivery
  • Multiple part separation for large 3d print sketchup models (Premium)
  • Support structure advice for the print ready model orientation (Premium)


Software: SketchUp + Blender + Meshmixer

Output: STL / OBJ / 3MF


Please message before ordering for large assembly sketchup 3d print projects with more than 10 separate parts.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ben Alfred

Ben Alfred

3D Rigging Expert for Vehicles, Characters and Game Assets

5.0(1)
  • FromNigeria
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Last delivery1 month
  • Languages

    English, Spanish, French, Italian, German
I specialize in creating high-quality vehicle and character rigs for Blender, Unity, Unreal Engine, and Cinema 4D. My services include car rigging, truck, motorcycle, lowrider and mechanical rigs, armature and bone setup, weight painting, humanoid rigs, Unreal retargeting, vehicle physics, and animation-ready FBX exports. I build clean, optimized rigs that deform naturally and integrate smoothly into games, cinematics, and real-time projects.