I will do 3d environment art and props for games and your projects

B
benfranklin161
B
benfranklin161
Roman

About this gig

Welcome! I'm a 3D artist with experience in fine art, history, and archaeology. I specialize in game graphics, creating high-quality environments and props. I have an eye for detail. My work often includes highly detailed, high-quality, and flawless scenes.


I'll create a high-quality 3D scene for you in Unreal Engine from scratch.


My work process includes:


1. Creating low- and high-poly models using Maya and ZBrush.

2. Modeling in Subdiv.

3. Sculpting rocks, stones, ornaments, patterns, damage, and cracks in ZBrush.

4. Creating tileable and trimmed textures in Maya and ZBrush.

5. UV mapping.

6. Creating unique, tileable, and trimmed PBR textures.

7. Creating RGB masks.

8. Baking in Substance Painter.

9. Integrating and setting up assets in Unreal Engine 5.

10. Creating a master material with procedural mask settings.

11. Creating a scene in Unreal Engine 5.

12. Setting up materials, color correction, and lighting.

13. Rendering the scene.

14. Creating a short cinematic of the scene.

15. Setting up cameras, animation, and lighting.

16. Editing the cinematic in DaVinci Resolve.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Roman

Roman
  • FromMalaysia
  • Member sinceJan 2023
  • Languages

    English, Russian
Hello everyone, my name is Roman. I make 3D graphics for games. I specialize in creating 3D environments and props. I do the work as efficiently as possible. I work in Autodesk Maya, ZBrush, Adobe Substance 3D Painter, Unreal Engine, Photoshop. Open to work on interesting projects.

My Portfolio