I will create 3d game environments level design and terrain map for unreal engine

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benlarry921
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benlarry921
Ben Larry

About this gig

Are you looking for a professional Unreal Engine environment designer to bring your game world to life? You're in the right place.


I specialize in creating high-quality 3D game environments, immersive level design, and realistic terrain maps using Unreal Engine 4 & Unreal Engine 5. Whether you're building an open-world game, cinematic scene, survival map, FPS level, or RPG environment, I deliver visually stunning and performance-optimized results.


What I Offer:

  • 3D Game Environment Design
  • Professional Level Design
  • Landscape & Terrain Creation
  • Lighting & Atmosphere Setup (Lumen Ready)
  • World Partition (UE5)
  • Foliage & Asset Placement
  • Performance Optimization


Why Choose Me?

  • Clean & Organized Unreal Engine Project
  • Realistic Lighting & High-Quality Materials
  • Attention to Detail
  • Fast Delivery & Clear Communication
  • 100% Client Satisfaction Focused


Whether you need a realistic forest environment, desert terrain, post-apocalyptic map, city level, fantasy world, or cinematic scene, I can transform your vision into a professional Unreal Engine environment ready for gameplay or presentation.


Contact me before placing your order to discuss your project requirements.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ben Larry

Ben Larry

Unreal Engine Map, Animation and Cinematic Setupt Expert

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Languages

    English, Spanish, German, Italian
Welcome! I'm Ben Larry, a professional Unreal Engine developer for creating high quality games, animation integration, environment design, cinematic sequencing, and full account configuration for developers and gaming communities. From level design, lighting, collision, and navigation to character animations, environment building, and cinematic setup using Sequencer, I ensure your project is clean, optimized, and production-ready. I also handle multiplayer configuration and proper project structuring for smooth performance and scalability.