I will do game ready 3d props

B
berzekerart
B
berzekerart
Berzeke

About this gig

FAQ (Frequently Asked Questions)

Q: What do you create?

A: I create game-ready 3D assets, including props like weapons, tools, and other objects.

Q: What formats do you deliver?

A: I can deliver in formats such as FBX, OBJ, and others upon request.

Q: Are the assets optimized for games?

A: Yes, all assets are optimized and ready to be used in game engines like Unreal Engine or Unity.

Q: Do you include textures?

A: Yes, textures are included. Depending on the package, they can be simple or more complex with baked maps.

Q: Do you provide rigging and animation?

A: Yes, in higher-tier packages I provide fully rigged assets and simple animations (such as idle or reload).

Q: How long does it take to complete an order?

A: Delivery time depends on the complexity of the asset, but I will always provide an estimated timeframe before starting.

Q: Can I request revisions?

A: Yes, revisions are included depending on the package.

Q: What software do you use?

A: I use Blender, Substance Painter, and Unreal Engine.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Berzeke

Berzeke

3d character and props artist

  • FromBrazil
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    English
Hello, my name is Berzeker. I am a 3D artist specialized in creating game-ready characters and props. I have 4 years of experience in 3D art and have worked with several indie companies. I handle the full production pipeline, from initial sculpting to delivering fully optimized assets ready for real-time use in games. Software: Blender Unreal Engine Substance Painter Skills: Sculpting Retopology Texturing portifolio: https://www.artstation.com/pauloroberto886 Feel free to contact me for collaboration or freelance work.

My Portfolio

Other Game Art Services I Offer