I will create 3d car racing, parking, or driving simulator games in unity


About this gig
I develop 3D vehicle simulation games in Unity racing, parking, driving simulators, and open world traffic systems for mobile and PC. I have hands-on experience building and shipping a full car racing game to Google Play, including realistic vehicle physics (RCC - Realistic Car Controller), a working race system with checkpoints and lap timing, drift mechanics with combo scoring, multi-car customization, a dual-currency economy, daily rewards, and AdMob/Unity IAP monetization.
What I can help with:
Vehicle controller setup and physics tuning (RCC V4)
Race systems: checkpoints, lap timer, finish detection
Game modes: racing, drifting, parking, time trials
Fleet setup (multiple vehicles) and car customization paint, wheels, parts
Open world AI traffic systems
Game economy: currencies, rewards, IAP, ad monetization
Performance optimization for mobile
Send me your project scope and I'll confirm feasibility and timeline before you order.
Get to know Ammar Abbas
Unity Mobile Game Developer
- FromPakistan
- Member sinceJan 2020
- Avg. response time2 hours
Languages
Urdu, English
FAQ
Do you use Unity's free RCC (Realistic Car Controller) asset, or your own vehicle physics?
I use RCC V4 (a paid, industry-standard Unity asset) as the base vehicle physics, then customize and tune it — steering, suspension, drift feel, nitrous, etc. — to match your game's style. This gives you reliable, tested physics without reinventing the wheel, while still being fully customized to yo
Can you work with my existing Unity project, or do I need to start from scratch?
Both. Send me your project files and I'll review the setup before starting — if it's compatible with RCC and your existing architecture, I'll integrate directly. If starting fresh is cleaner, I'll tell you upfront.
Is this for mobile only, or also PC/console?
Mobile (Android/iOS) is my main focus, but the same systems work for PC builds too. Let me know your target platform in advance so I tune performance accordingly.
How does the open world traffic system work
AI-controlled traffic vehicles that spawn, follow paths/lanes, and interact with the environment, while your car can roam freely. This is a larger scope — available as a Gig Extra or in the Premium package.
Do you provide 3D car models or environment assets
No — I focus on systems, mechanics, and integration (physics, race logic, economy, monetization). You provide car/environment assets, or I can suggest where to source them.
Will I get the source code?
Yes, full commented C# scripts and the Unity project are delivered — nothing is locked or obfuscated.
What do you need from me before starting?
Project files (if any), reference videos/games for the feel you want, target platform, and any assets you already have. I'll confirm feasibility and timeline before the order starts.

