I will model realistic detailed 3d car model 3d car automotive design and visualization

B
bigodaniel
B
bigodaniel
Daniel

About this gig

Need a Realistic, Detailed 3D Car Model That Stands Out?


Whether you need a 3D car model for games, animation, product visualization, automotive design, or 3D printing you're in the right place.

I specialize in realistic 3D car modeling with precise attention to detail from clean exterior bodywork and accurate vehicle proportions to full interior design, custom livery, and cinematic car visualization.


What I deliver:

  • Realistic detailed 3D car models exterior & interior
  • Game-ready vehicles (Unity, Unreal Engine compatible)
  • 3D car design for animation, film & product renders
  • Automotive vehicle design with photorealistic rendering
  • 3D printing-ready car models (watertight mesh)
  • Custom cars, SUVs, trucks, EVs, race cars & concept vehicles


File formats:

  • OBJ
  • FBX
  • BLEND
  • STL


Every 3D car model is built with clean topology, proper edge flow, and industry-standard poly counts so it's ready for whatever pipeline you're working in.


I've worked on 3D car models for indie game studios, automotive brands, music videos, and advertising campaigns.

Message me before ordering tell me your reference, style, and use case and I'll confirm exactly what's achievable within your budget.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel

Daniel

Professional 3d car modeller

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, French, Italian
I am a passionate 3D artist specializing in realistic vehicle modeling, hard-surface design, and high-quality product visualization. With experience creating custom 3D car models for games, animation, advertising, and commercial presentations, my focus is delivering detailed, clean, and production-ready assets. I work with industry standard software including Blender, Maya, and modern rendering workflows to create realistic automobiles, concept vehicles, game ready assets, and photorealistic renders.