I will create high quality vfx using , shader graph, mesh effects, blender for 3d unity

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blake_sander
B
blake_sander
Blake

About this gig

Got a game that needs eye catching effects but keeps running into performance issues or flat visuals?

I create real time Unity VFX using VFX Graph, Shader Graph, and Particle Systems that not only look great but actually work inside your project without slowing things down.


Whether you're building a mobile game, an indie title, or a more advanced project, I help bring your visuals to life while keeping everything optimized and clean.


What you can expect:

  • Custom real time VFX tailored to your game style
  • Effects built with Unity VFX Graph, Shader Graph & Particle Systems
  • Smooth performance across your target platform
  • Clean, organized setup thats easy to integrate
  • Clear communication and reliable delivery


I don't just create effects for showreels, I build VFX that fit into real gameplay, solve visual gaps, and keep your project moving forward.

If you're unsure what you need, feel free to message me. I'll help you figure out the best approach before we start.

Lets turn your ideas into effects that actually work.


Get to know Blake

Blake

Where Visuals Meet Performance

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time7 hours
  • Languages

    English, Spanish, French
I’m a pioneering VFX artist with over 7 years of hands on experience, focused on turning complex ideas into visuals that actually hold up in production. I’ve worked with studios and indie creators to tackle common pain points, whether it’s effects that tank performance, unclear visual direction, or projects stuck in limbo. My approach is straightforward, understand what’s not working, simplify where needed, and build effects that look great without breaking your pipeline.