I will do 3d retopology uv unwrap texture baking clean mesh optimization for your model


About this gig
Welcome,
I specialize in transforming high-poly or unoptimized models into clean, efficient, game ready assets. Through precise retopology, professional UV mapping, and accurate texture baking, I make sure your character is not just visually appealing but also optimized for performance.
Every project is handled with attention to detail. I carefully rebuild your mesh with clean edge flow, create well organized UVs with minimal stretching, and bake textures that preserve all the fine details from your original model.
What I Offer:
- 3d model
- retopology
- game character
- character design
- 3d rigging
- uv mapping
- 3d animation
- 3d character model
- realistic character
- 3d printing
- unreal engine
- game asset
- humanoid character
- fantasy creature
- anime model
- metahuman
What you can expect:
- Clean, animation friendly topology
- Efficient UV mapping with proper layout
- High-quality texture baking (Normal, AO, etc.)
- Optimized, game ready 3D character
- Clear communication and reliable delivery
Your model deserves to look great and perform smoothly, let;s make that happen.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Mercy
3d Artist
- FromUnited Kingdom
- Member sinceMar 2026
Languages
English, French, German
My Portfolio
FAQ
What kind of models do you work with?
I work with character models of all styles, realistic, stylized, anime, or game assets.
Can you work from high-poly or sculpted models?
Yes, I can retopologize high-poly sculpts into clean, game ready meshes.
What files will I receive?
You’ll get the optimized model, UV maps, and baked textures in your preferred format.
Do you support game engines like Unity or Unreal?
Yes, I can prepare your model to fit Unity, Unreal Engine, or similar pipelines.

