I will create game ready combat and movement animations


About this gig
I create stylized, game-ready 3D animations for characters and creatures, focused on combat, movement, and clear gameplay readability.
I can animate attacks, abilities, hit reactions, idle, walk, run, loops, and creature behavior. I also create simple in-engine cinematics when needed.
Animations are created in Maya and Unreal Engine and delivered as .fbx files for use in game engines. Other formats can be discussed if needed.
Before ordering, please provide a rigged character, a list of animations, and clear references. Good references will always lead to better results.
Work process:
I create the animation and send a preview video. You provide feedback, and I refine the animation before delivering the final files.
Revisions include small adjustments to timing, poses, and polish. Major changes or new animations will require an additional order.
Clear communication is important. Please describe your request as precisely as possible to avoid unnecessary revisions.
Feel free to contact me before ordering to discuss your project and ensure the best results.
Get to know Teemu K
3D Game Animator
- FromFinland
- Member sinceFeb 2023
Languages
English, Finnish

