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I will develop VR xr experiences in unity or unreal for meta quest and openxr


About this gig
Professional VR/XR Developer | Unity (C#) & Unreal Engine 5 (C++) | Meta Quest · SteamVR · WebXR · OpenXR
Are you building an immersive VR experience, enterprise XR application, or interactive simulation? You're in the right place.
I'm Darshan an XR Developer with an MSc in Game Development (Programming) and real-world delivery experience at a dedicated XR studio (LIVR, London), where I ran client projects end-to-end, and at nDreams, one of the UK's leading VR game studios.
Get to know Darshan R
- FromIndia
- Member sinceApr 2021
- Last delivery5 years
Languages
Tamil, English
My Portfolio
FAQ
What I can Build for you?
VR experiences for Meta Quest (2/3/Pro), SteamVR, and OpenXR Hand tracking & gesture-based interactions (no-controller UX) WebAR/WebXR cross-platform porting Multiplayer VR with Photon Fusion (up to 10+ concurrent users) Custom HLSL/GLSL shaders and visual effects Analytics and JSON-driven
Why I think you should work with me?
Shipped real client XR projects solo scoping, builds, and delivery MSc dissertation biometric-driven adaptive VR experience in UE5 Experience at nDreams (AAA studio) with production-grade workflows Clean, tested, well-documented code you can actually maintain Native English speaker for communication
Which platforms do you support?
Meta Quest (2/3/Pro), SteamVR, OpenXR, and WebXR.
Do you work with existing projects?
Yes, I've taken over undocumented codebases before and refactored
Unity or Unreal, which should I choose?
I work in both. Unity is better for rapid iteration and cross-platform. UE5 is better for high-fidelity visuals. Message me and I'll advise based on your goals.
Can you add multiplayer?
Yes, using Photon Fusion for up to 10+ concurrent users with stable synchronisation.
