I will unwrap uvs and bake normal and ao maps for your 3d props

B
boberomar
B
boberomar
Bobur

About this gig

I will unwrap UVs and bake normal and ambient occlusion maps for your game-ready 3D props.

I use RizomUV or Blender for UV unwrapping and packing, depending on the project. I focus on reducing stretching, placing seams carefully, and using texture space efficiently.

The basic package includes:

  • UV unwrapping and packing for one simple prop
  • One UV tile with suitable padding
  • Normal and AO baking from supplied meshes
  • One set of baked maps up to 2K
  • UV-mapped model exported as FBX or OBJ
  • Two rounds of revisions within the agreed scope

Please provide a clean low-poly model. For high-poly detail transfer, include a matching high-poly model aligned with the low-poly version.

Modeling, retopology, high-poly creation, major mesh repairs, and PBR material texturing are not included. Complex assets, multiple UV tiles, and higher-resolution maps require a custom quote.

Please contact me before ordering so I can inspect your files. Include the target engine, preferred file formats, and any UV or baking requirements. If you are unsure, I can help you choose suitable settings.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bobur

Bobur

3D Prop Artist Hard Surface Modeling and PBR Texturing

  • FromKazakhstan
  • Member sinceFeb 2025
  • Languages

    Russian, English, Ukrainian
Hi! I'm a 3D prop artist creating realistic, game-ready tools, equipment, crates, and mechanical objects. My skills include hard-surface, high/low-poly modeling, UV unwrapping and packing, normal/AO baking, and PBR texturing. I create metal, plastic, and rubber materials with labels, dirt, and wear. I use Blender, Substance Painter, and Marmoset Toolbag for modeling, texturing, lighting, and renders. I can build props from references or handle individual modeling, UV, baking, and texturing tasks. Send your references and technical requirements to discuss your project.

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