I will design, model, and rig 3d characters for games and animation

B
bobmikey25
B
bobmikey25
Oma'

About this gig

I WILL DESIGN, MODEL, AND RIG 3D CHARACTERS FOR GAMES AND ANIMATION


Are you looking for a high-quality 3D character that is ready for your game engine or film project? I specialize in creating professional, production-ready 3D characters with clean topology and optimized textures.

Whether you need a stylized hero or villain for an indie game or a realistic character for a cinematic animation, I handle the entire pipeline from high-poly sculpting to final rigging.


What you will get with this gig:

  1. Expert 3D Modeling: High-detail sculpting (ZBrush/Blender) and clean retopology.
  2. PBR Texturing: High-resolution 2K/4K textures (Base Color, Normal, Roughness, Metallic).
  3. Optimized Topology: Game-ready models optimized for performance in Unity and Unreal Engine.
  4. Professional Rigging and Multiple Formats deliverables.


My Workflow:

  1. Sculpting & Retopology
  2. Texturing
  3. Rigging & Testing


Why choose me?

  1. Focus on clean wireframes and technical accuracy.
  2. Good communication and regular project updates.
  3. Fast delivery without compromising on artistic quality.


Please contact me before placing an order so we can discuss your character's complexity, polycount requirements, and specific style.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Oma'

Oma'

Character Artist, 3D Product Animator and 3D Sculptor for Printing

  • FromNigeria
  • Member sinceApr 2022
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, French
Hey, I’m a skilled 3D character artist specializing in stylized yet realistic game-ready models. I create high-quality 3D characters with clean topology, detailed texturing, and professional rigging for smooth animation. Passionate about bringing ideas to life, I deliver optimized assets ready for Unity, Unreal Engine, and I also handle all types of 3D assets, from complex characters to high-end product visuals. Feel free to each out to me at your convenience!

My Portfolio