I will evolve your design and prototype your game

B
bobz_blue
B
bobz_blue
Bobz Blue

About this gig

Set me to flesh out your game design, and even make very complex systems. You could have me do the ground work, or rework logic and code.



It's best a game is playable from start to finish as soon as possible. However, try not to be complacent with how your game is. Don't be shy about writing over my work or replacing it entirely, yet I will try my best to reduce the need to do so.


I enjoy having a hand in every element of game creation. Centering around logic design, I will primarily look to work with mechanics, code, shaders, physics, the editor, sfx systems, formulas, lore, controls, balancing, player behaviour, theory about specific game design, and simple modeling. Try asking for very complex systems, I'm all ears.


I could focus on a single game object, integrate balancing systems, generalize mechanics, or make a proof of concept.


I can be specific, but I'm not particular. If you want more input on my work, you can ask.


Get to know Bobz Blue

Bobz Blue

Game development logic design and mediation

  • FromCanada
  • Member sinceMay 2026
  • Languages

    English, French
My given name is Tyler B. I use the alias "Bobz Blue", as I find it distinctive enough and personal. It reflects my enjoyment in playing and, finally, making games. I enjoy practically every aspect of game development. My services range from handling the meat of system design and implementation, to just talking about subjects such as balancing, player behaviour, or "reference summon" move-sets in fighting games and such. I'll do prototyping too. The bar for my reservations regarding subject matter is comparable to the Metroid series, in every respect.

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