I will build a custom HTML5 playable ad for your mobile game or app

B
bomonti50
B
bomonti50
Emrah Sayginer

About this gig

Turn your mobile game or app into a scroll-stopping playable ad.


I build fully interactive HTML5 playable ads that let potential players try your core mechanic before they install - proven to lift click-through and install rates versus static or video creatives.

What you get:

- A working prototype of your game's core loop, rebuilt as a lightweight, fast-loading playable

- Portrait and/or landscape orientation, sized to your target ad network's spec

- Your branding, colors, and app icon

- A clear end-card with a strong call-to-action button linking to your store listing

- Clean, optimized code built to meet major ad network playable requirements


See real examples of my interactive/playable work here (plain text link, open in your browser):

https://emrsayginer.github.io/interactive-ad-demos/

Scroll to the "MOBILE GAMING" section for the Playable Ad demo.


Every package includes revisions, so we'll fine-tune the mechanic, pacing, and CTA together until it's ready to launch. Message me before ordering if your game's mechanic isn't covered below - I'll scope it and reply quickly.

Get to know Emrah Sayginer

Emrah Sayginer

Interactive Ad and WebAR Developer

  • FromTurkey
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English
I build ads and product pages people touch instead of scroll past. Interactive HTML5 banners: drag to spin a product 360 degrees, sweep to reveal what is inside, switch colours, read the spec without leaving the ad. Every creative under the IAB 150 KB limit, clickTag defined, no external requests. Web AR: one tap opens the camera and stands the product on the floor at real size, no app. Quick Look on iPhone, WebXR on Android, 3D fallback elsewhere. I come from the ad server side, so weight limits, Quick Look texture bugs and last-minute rejections are already handled.

My Portfolio