I will create realistic 3d game environment 3d environment in unreal engine or unity

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Bowen

About this gig

Hi there, and welcome to my gig!


Do you need a 3D game environment that looks amazing, runs smoothly, and fits your project? You're in the right place.


I'm a 3D environment artist with experience in Unreal Engine and Unity, creating realistic and stylized 3D environments for games, backgrounds, VR/AR, and cinematic projects. My goal is simple: to give you an environment that is immersive, optimized, and ready to use.


 What You Will Get

  1. A custom 3D game environment.
  2. Fully optimized meshes and lightmaps for smooth performance.
  3. Delivered in Unreal Engine project or Unity package.
  4. Multiple file formats: FBX, OBJ, BLEND.
  5. Support and revisions to match your vision.


Why Choose Me

  1. Engine Expertise I build directly in Unreal Engine, Blender and Unity.
  2. Flexible Style photorealistic based on your needs.
  3. Clean Workflow optimized assets, no messy files.
  4. Performance Focus Nanite/Lumen (Unreal) and HDRP/URP (Unity).


Your project deserves a 3D environment that looks stunning and runs smoothly. Whether you need a background for VR/AR environment I'll deliver a world that is ready to use in Unreal Engine or Unity.


 Message me to discuss your idea. I'm ready to bring your vision to life.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bowen

Bowen

3D Game Environments and STL Repair Specialist

5.0(2)
  • FromUnited States
  • Member sinceSep 2025
  • Avg. response time1 hour
  • Last delivery1 day
  • Languages

    English, French, Spanish, German
I’m Bowen, a 3D environment artist focused on creating immersive, game ready worlds. My journey began with a deep curiosity for virtual design, and I refined my skills through advanced training inspired by Yale University programs and real world practice. From March 2022 to August 2024, I worked with Saber Interactive, contributing to detailed environments and optimized game maps. Today, I specialize in Unity and Unreal Engine 5 environments, open world terrain, and high quality assets built for performance and realism.