I will engineer complex game mechanics and systems in gamemaker

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Tiago

About this gig

Welcome! Are you struggling with complex game logic, inventory systems, state machines, or annoying bugs in GameMaker? You are in the right place.


I am an experienced developer specializing in clean, modular GML code and system architecture. Whether you need custom mechanics, tactical UI, weapon handling, or structural debugging, I will build robust solutions tailored to your project.


What I can do for you:

- Implement custom game mechanics and systems (inventories, weapon states, interactions)

- Fix logical bugs and optimize GML code performance

- Build structured, scalable codebases


Let's turn your ideas into smooth, working gameplay. Send me a message before ordering so we can discuss your project scope!


Get to know Tiago

Tiago

Systems Architect and Developer

  • FromBrazil
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I am a versatile Systems Architect and Developer with certified expertise in Python and networking. I specialize in solving complex logic, backend, and infrastructure problems. My hands-on experience ranges from building, containerizing (Docker), and deploying web applications (Render), to engineering complex logic systems, arrays, and mechanics in GameMaker (GML). Whether you need a Python automation script, a Docker deployment, or advanced bug fixing for your software, I deliver clean, logical, and structured solutions.

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