I will create unity game vfx, particle systems, and custom shaders with shader graph

B
brad_jacksonn
B
brad_jacksonn
Brad

About this gig

I create Unity VFX using particle systems, Shader Graph, and custom shaders for game projects.


The focus is on producing effects that fit into your game properly, both visually and technically. This includes gameplay effects, environment visuals, UI feedback, and stylized or realistic VFX depending on your project needs.


Everything is built with performance in mind, including mobile and real-time optimization where required. The goal is not just visuals, but effects that integrate cleanly into your existing unity game without issues.


What I work with:

  • Unity particle systems for game effects
  • Shader Graph for real-time visual effects
  • Custom shaders when needed for specific results
  • VFX optimization for smooth gameplay performance


You can reach out with your idea or reference, and I will let you know the best way to approach it before anything is started.

Get to know Brad

Brad

Your Game Idea? I'll Build The Whole World Around It

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, Chinese
Most game developers hand you code and walk away. Brad hands you a world. I'm Brad a full-pipeline developer across Unity, Unreal Engine, Godot and HTML5. I don't just write C# and call it done. I model the characters, rig them, texture them, build the environments, design the UI and layer in VFX until every single frame breathes. 2D or 3D. Mobile, PC or browser. One developer doing what most studios split across five people. No briefing three different freelancers. No broken handoffs. No soul missing from your game. Just one person who won't stop until your game feels legendary.