I will design advanced ai systems with behavior trees in unreal engine 5


About this gig
** PLEASE CONTACT ME BEFORE ORDERING **
I design and implement dynamic, behavior tree-driven AI systems that react intelligently to players and the environment. With 4+ years of professional Unreal Engine experience, I've built AI systems for commercial PC titles and AA open-world projects.
** WHAT I CAN BUILD **
- Patrol & guard systems
- Sight & hearing detection
- Suspicion and alert states
- Search & investigate logic
- Combat engagement AI
- Threat evaluation systems
- Event-reactive AI behavior
- NPC routine & schedule systems
- Designer-friendly data-driven AI
** WHY CHOOSE ME? **
- 4+ years Unreal Engine experience (C++ & Blueprints)
- Shipped AI systems for 3+ commercial Steam titles
- Strong understanding of systemic gameplay
- Focus on responsiveness & game feel
- Clean, maintainable, designer-friendly systems
- Strong communication & structured development process
** MY PROCESS**
- Requirement Discussion
- System Architecture Planning
- Core Implementation
- Documentation & Delivery
Get to know Ibad
Game Designer and Unreal Developer
- FromPakistan
- Member sinceAug 2023
- Avg. response time2 hours
- Last delivery1 week
Languages
English, Urdu
Other Game Development Services I Offer
FAQ
Do you use Behavior Trees or State Machines?
Primarily Behavior Trees with structured state logic. I can also implement custom state systems if required.
Can you build stealth AI?
Yes. Suspicion meters, awareness levels, search behavior with stealth-to-combat transitions.
Will the AI be optimized?
Yes. I focus on performance-safe AI suitable for production.
Can you integrate AI into my existing combat system?
Yes. Available as a Standard or Premium feature.
Do you support multiplayer AI?
Basic replication available as an extra.

