I will design 3d game level environment and terrain map in unity and unreal engine

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bryan_abram
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bryan_abram
Bryan A

About this gig

Hello Dear Buyers!!


Are you looking for a professional 3D game environment artist to bring your game world to life? You are in the right place!

I specialize in building game-ready, optimized, and visually stunning 3D environments for Unity, Unreal Engine, VR world, mobile games, metaverse, open-world games, indie games, and cinematic projects.


With strong skills in Blender, 3D modeling, props creation, terrain design, PBR texturing, level design, concept art, and game development, I will design a complete Game Map, Level design, 3D scene tailored for your game or project.


What I Can Create:

  • 3D game environments
  • Stylized or realistic levels
  • Open-world maps
  • Horror maps / fantasy maps / RPG maps
  • Interior & exterior environments
  • Game-ready props & assets
  • Game scenes
  • Terrain + landscape creation
  • Asset placement + optimization
  • Lighting + atmosphere + ambiance
  • Game engine integration (Unity/Unreal)
  • Playable level ready exports
  • Custom 3D models (buildings, props, weapons, assets)


Tools & Skills:

  • Unreal Engine
  • Unity 3D
  • Blender
  • PBR materials
  • Low poly & realistic styles
  • Environment art & lighting
  • 3D animation & 3D rendering


Contact me now with your project details and lt get started.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bryan A

Bryan A

3D Game Environment

5.0(2)
  • FromNigeria
  • Member sinceNov 2025
  • Avg. response time1 hour
  • Last delivery3 months
  • Languages

    English, French, Spanish, German
Hi! I’m Bryan Joe, a 3D Game Environment Artist specialized in crafting immersive, high-quality environments for games, cinematics, and interactive experiences. I transform ideas, concepts, and references into detailed, optimized, and visually striking worlds that enhance your project and deepen player engagement. I work primarily software Blender and Unreal Engine/Unity, creating realistic or stylized environments, modular kits, level blockouts, scene compositions, PBR textures and materials, props, foliage, world assets, and atmospheric environment lighting. Feel free to message me anytime