I will build 3d car modeling rendering and animation for roblox, unity, unreal engine

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buildinroblox
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buildinroblox
erwinkurt

About this gig

In this gig, I specialize in creating high-quality 3D car models and vehicle assets including modeling, sculpting, texturing, rendering, rigging, and animation for a wide range of uses such as games, cinematics, product visualization, advertising, and presentations for Roblox Studio, Unity, and Unreal Engine.


You'll Get :

3D car modeling (low poly, mid poly, or realistic high poly cars)

Car Interior and exterior design

Detailed sculpting, UV unwrapping and clean topology

High quality texturing with PBR workflow (Albedo, Normal, Metallic, Roughness)

Realistic or stylized material setup

High quality rendering for previews and presentations

Vehicle / Car rigging (wheels, steering, and basic suspension setup)

Car animation (turntable, driving, wheel rotation, or animations)

Game ready optimization for performance across platforms

Proper scaling, pivot setup, and export ready formats


I can create 3d car model, game ready car, low poly car, car animation, car rigging, realistic car, vehicle modeling, car design, unity 3d car, unreal engine car, roblox car, pbr texture, 3d car rendering, Motorcycles and bike, Trucks and buses, Tanks, military vehicles, Sci-fi vehicles and space ship

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know erwinkurt

erwinkurt

3D Game Environment Artist, Roblox, Unreal Engine, Unity and Fortnite Map

  • FromFrance
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    French, English, Spanish
Game environment and 3D artist specializing in Roblox maps, Roblox 3D models, Fortnite (UEFN) environments, unreal engine and unity environment. I build city maps, simulator maps, tycoon maps, roleplay environments, and gameplay arenas optimized for Roblox Studio, UE5, Unity & Fortnite. I also create 3D game assets including props, vehicles, creatures / animals, and hard surface models. My workflow covers map layout, environment design, asset creation, and optimization for smooth performance. I can create, Stylized, Realistic, Sci-fi, Low-poly, Urban and Rural Environment, map and Lobby