I will create aaa game ready 3d character and 3d asset modeling


About this gig
Hi! I am a Senior 3D Artist with 17+ years of professional industry experience, having contributed to top-tier AAA game titles (including Black Myth: Wukong).
I specialize in creating production-ready, AAA-quality 3D props, weapons, hard-surface machinery, and environment assets for Unreal Engine, Unity, and custom game engines.
What I Offer:
AAA Production Quality: High & low poly modeling, pristine bake, and AAA-standard PBR texturing.
Clean & Optimized Topology: Clean edge flow, precise UV unwrapping, and maximum texel density optimization.
Full Pipeline Expertise: Proficient in 3ds Max, Blender, ZBrush, Plasticity, Marvelous Designer, Mari, and Substance 3D Painter.
Engine Ready: Clean naming conventions, proper pivot placement, and engine-compatible exports (FBX, OBJ, Blend, Max).
What I Can Create:
Weapons, Firearms & Tactical Gear
Sci-Fi Machinery, Mechas & Hard-Surface Assets
Vehicles, Industrial Equipment & Props
Fantasy & Historical Artifacts, Environment Props
Why Choose Me?
17+ Years of AAA Game Studio Experience
Professional Communication & Timely Delivery
Strict Quality Control & Industry Standards
Please contact me before placing an order so we can discuss
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Bing W
Senior 3D Artist and Studio Founder for Product Renders and Game Art
- FromChina
- Member sinceAug 2023
- Avg. response time1 hour
Languages
English, Chinese
My Portfolio
FAQ
What do I need to provide before placing an order?
Please provide clear concept art, references, or a detailed description of the prop, along with any specific technical requirements (such as polycount limits, texture resolution, or target game engine). It's best to contact me first!
What file formats will I receive upon delivery?
Standard delivery includes game-ready FBX/OBJ 3D models and 2K/4K PBR texture maps (Albedo, Normal, Roughness, Metallic, AO). Source project files (.blend, .max, .spp) are available in the Extra services or Premium package.
How do revisions work?
Revisions cover minor adjustments like texture tweaking, color changes, or slight scale fixes based on the initial agreement. Major concept changes or complete topology redesigns after approval will require an additional fee.
Can I use the delivered 3D models for commercial games?
Yes, all delivered assets come with full commercial use rights for your games, animation, or interactive projects.

