I will rig and optimise avatar for web,blendshapes for talkinghead,lipsync,threejs glb

C
caleyola
C
caleyola
caleyola

About this gig

I will build/create realism 3D avatar base on client reference, details and requirements with advance skeleton that includes Arkit52 Blendshapes, facial rig and expressions, lip synchronized, lifelike mouth, rigging that make your avatar blink like real human being and other necessary details.


Viseme / ARkit / Blendshapes your character will be used for real-time lip-sync via the TalkingHead library met4citizen/TalkingHead), clean blendshapes & accurate. also will provide clean expression like smiling, laughing etc


 Weight Painting: proper paint weight so deformations will look natural for your avatar


 Mixamo Animation Compatibility: Mixamo animations with your character, so any time you import a Mixamo FBX file, your character will work well


 Three js / TalkingHead Optimization The model will ultimately run in Three js, webGL and others

Get to know caleyola

caleyola

Rig for Vrchat, web browser, Mobile App, Threejs, Talkinghead

  • FromColombia
  • Member sinceJul 2026
  • Languages

    English, German, Spanish, French
Hello, i'm make custom characters and advance rig for my clients who need it for Web App, Mobile App, VRchat, Livestream and Youtube channel. My character features Advance 3D rigging, 151 arkit blendshapes, lip-sync, full body tracking, oculus visemes and engine/platforms integration As a multi-certified character rigging expert i have an extensive knowledge on 3D character modeling and advance rigging for TalkingHead avatar with full compatibility for Three.js, ReactNative, Met4human, VRchat, Livestream Obs, and Game engines Let's have a session together to talk about your project sucess