I will rig 3d character in maya or blender for unreal engine and unity


About this gig
Need a professional, animation-ready 3D character rig? You're in the right place!
I will rig your 3D character in Maya or Blender for animation, games, cinematics, and real-time engines like Unreal Engine and Unity. I create clean, organized, and production-ready rigs with smooth deformations for professional results.
Services include:
- Full body character rigging
- IK/FK controls
- Facial rig (optional)
- Custom controllers
- Weight painting & skinning
- Blend shapes/morph targets
- Game-ready skeletons
- Unreal Engine & Unity compatibility
- Animation testing
- Rig fixes and optimization
I focus on clean topology, responsive communication, and delivering rigs that are easy to animate and ready for production.
Place your order today and let's bring your character to life!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Larry S
3D Devop
- FromUnited Kingdom
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German
FAQ
Do you create the 3D model too?
Rigging is the primary service, but I can also assist with modeling upon request.
Will my character be ready for animation?
Yes. Every completed rig is tested before delivery to ensure smooth animation.
Do you provide facial rigging?
Yes. Facial rigs are available with Standard and Premium packages or as an extra.
Can you rig characters for Unreal Engine and Unity?
Yes. I create game-ready rigs compatible with Unreal Engine and Unity.

