I will rig 3d character in maya or blender for unreal engine and unity

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Larry S

About this gig

Need a professional, animation-ready 3D character rig? You're in the right place!


I will rig your 3D character in Maya or Blender for animation, games, cinematics, and real-time engines like Unreal Engine and Unity. I create clean, organized, and production-ready rigs with smooth deformations for professional results.


Services include:

  • Full body character rigging
  • IK/FK controls
  • Facial rig (optional)
  • Custom controllers
  • Weight painting & skinning
  • Blend shapes/morph targets
  • Game-ready skeletons
  • Unreal Engine & Unity compatibility
  • Animation testing
  • Rig fixes and optimization

I focus on clean topology, responsive communication, and delivering rigs that are easy to animate and ready for production.

Place your order today and let's bring your character to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Larry S

Larry S

3D Devop

  • FromUnited Kingdom
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German
Hi, I'm Larry, a professional 3D Character Artist and Rigger specializing in Blender and Maya. I create high-quality character rigging for animation, games, VTubers, Unreal Engine, and Unity. From humanoid and creature rigs to facial controls and game-ready skeletons, I deliver clean, optimized, and production-ready results. I focus on quality, fast communication, and on-time delivery to help bring your characters to life with smooth, reliable animation.