I will design turn based rpg battle maps for tactics games


About this gig
Hello amazing buyer,
Once a player selects a unit, the camera locks into the combat view, and suddenly every rock, wall and elevation change has a job. If the player cannot tell what is cover, where they can move, or why the next position matters, the battle map has already failed.
I design turn based RPG battle maps around that exact moment. My Grid-Read Check starts with your real tactics cameranot a cinematic angle. Cover, elevation, movement routes and combat sightlines are checked first. Only after the map reads correctly do I build the medieval, fantasy or stylized environment dressing around it.
The same workflow works in Unreal Engine 5 or Unity. You receive the agreed project/level files and organized assets rather than a video pretending to be a finished map.
And are you already using a Marketplace kit? Send it. I can restructure, reskin and dress it so the final RPG environment doesn't look like the same kit your competitors are using.
Send your camera angle, map size, references and engine, and I'll scope the battle map around your actual gameplay.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Silva Campos
UE5 and Unity Environment Artist
- FromBrazil
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, Spanish, Portuguese
FAQ
Do you work in Unity as well as Unreal Engine 5?
Yes. Tell me the engine when ordering. The Grid Read Check is performed around your actual tactics camera in either Unity or Unreal Engine 5
Will the battle map actually work for turn-based gameplay?
That's the point of the Grid-Read Check. Movement routes, cover, elevation, sightlines and important tactical spaces are checked from your real combat camera before final dressing
Do I receive a playable project or only renders?
The agreed delivery includes the project/level files and organized assets. Renders or promotional flythroughs can be added separately if required
Can you work with my existing asset pack?
Yes. Send the kit with your references. I can rearrange, reskin and combine existing pieces rather than forcing you to replace the entire library

