I will fix unity android admob, iap, firebase, and google play issues

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Mertcan Cetin

About this gig

Is your Unity Android game blocked by an SDK integration, build error, or Google Play issue?


I will diagnose and fix a clearly defined problem in your Unity 2D mobile game. I independently designed, developed, and published Wordiko on Google Play.


I can help with AdMob rewarded, interstitial, or banner ad issues; Firebase or GA4 analytics events; Google Play Billing and in-app purchases; Android build, Gradle, manifest, signing, or Play Console issues; cloud save, notifications, localization, and consent flows; and C# gameplay or UI bugs within the agreed scope.


Every package includes bug investigation, the agreed code fix, change documentation, test notes, and clear communication before any out-of-scope work.


Please message me before ordering with your Unity version, Android target, error logs, and a short issue description. Each package covers only the stated number of related issues. New features, major refactors, server-side work, art creation, and account access are not included unless agreed in a custom offer. I cannot guarantee Google Play approval, but I can resolve technical issues within the agreed scope and guide required changes.

Get to know Mertcan Cetin

Mertcan Cetin

Unity Mobile Game Developer

  • FromTurkey
  • Member sinceNov 2024
  • Avg. response time1 hour
  • Languages

    English
I am a software developer with 4 years of experience, specializing in Unity and C# mobile game development. I independently designed, developed, and published Wordiko, a live Android word game on Google Play with 1K+ downloads. I can fix Unity bugs and Android build issues, integrate AdMob rewarded and interstitial ads, Firebase and GA4 analytics, in-app purchases, cloud save, localization, notifications, and consent flows. I communicate clearly, define scope before starting, and deliver tested code with concise documentation.

My Portfolio