I will model low poly stylized 3d game props and assets for unity and unreal

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carliebonderer
C
carliebonderer
Carlie

About this gig

Low poly 3D props & game assets, game ready for Unity & Unreal Engine.


I create clean, optimized, and game ready 3D low poly props ready for Unity or Unreal Engine. Suitable for games, animation, and various creative projects, with a focus on efficient performance and consistent visual quality.


  • Stylized low poly props built from your concept or reference
  • Clean topology and optimized polycount
  • UV unwrapped, with flat color, hand painted, or PBR textures
  • Weapons, chests, crates, furniture, tools, vehicles, and matching asset sets
  • Simple rig and animation available (opening door, chest lid)
  • FBX, OBJ, GLB/GLTF, and BLEND files
  • High resolution renders included
  • Organized files, ready to import
  • Regular previews during the process
  • Revisions within the approved design
  • Bulk orders with special pricing
  • Fast delivery and clear communication


Packages:

  • Basic: 1 simple prop, flat colors
  • Standard: 3 props, hand painted textures
  • Premium: 6 props, textured, simple rig or animation


Message me before ordering with your idea, references, and target engine.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Carlie

Carlie

Stylized 3D Characters, Game Assets and Cute Character Art for Your Next Project

  • FromUnited States
  • Member sinceOct 2026
  • Languages

    English, German, French, Spanish
Hi! I’m a 3D artist and illustrator creating stylized characters, game-ready props, and cute character art. I can model and prepare low-poly characters for game projects, create colorful props and assets for Unity and Unreal Engine, and illustrate chibi, anime-inspired, and custom cartoon characters. I care about clear communication, thoughtful design, and delivering work that fits your project’s style and requirements. I’m happy to discuss your references, intended use, and deliverables before we begin so we can agree on the right scope.

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