I will create stylized 3d game objects in pbr


About this gig
3D Artist | Blender, ZBrush, Substance Painter | PBR Pipeline
Hi! Im a 3D artist with over 3 years of experience in the gaming industry. I create turnkey game assetsfrom concept to integration-ready assets. I follow the full PBR pipeline for integration into game engines (Unity, Unreal Engine).
My workflow:
Modeling: Blender + ZBrushfrom basic shapes to highly detailed sculptures.
Texturing: Substance Paintercreating multi-layered PBR materials with normal, roughness, metalness, emission, and AO maps.
Optimization: proper topology, UV unwrapping, and map baking.
I specialize in:
Weapons, gear, tools (Hard Surface)
Organic sculpting (characters, creatures, plants)
Environment props and architectural elements
I meet deadlines, am always available, and make revisions promptly. I send progress updates at every stage to ensure the final product fully matches your vision.
Lets discuss your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Shartis
Stylized 3D Assets
- FromBelarus
- Member sinceJun 2026
Languages
English
FAQ
What should I send you when I contact you?
To ensure I fully understand your project, please send me some concept art or references for the desired model. Please describe any technical limitations and the style in which it should be created. This will help me provide the most accurate estimate and suggest the best way to implement it.

