I will do 3d character modeling, low poly game assets and stylized modeling

C
cathrine_tracy
C
cathrine_tracy
Cathrine

About this gig

Hello, I'm Cathrine Tracy, a professional 3D artist specializing in character modeling, low poly 3D modeling, and game asset creation for games, animation, VR, and indie projects. I create clean, optimized, and visually appealing characters ready for Unity, Unreal Engine, Blender, and other game pipelines.


Are you looking for:

  • High quality 3D characters?
  • Optimized low poly game assets?
  • Stylized characters for games or animation?
  • Clean topology with efficient polygon count?
  • Game ready files with proper organization?


Your'e in the right place.


What I Offer:

  • Character Modeling
  • Low Poly 3D Modeling
  • Stylized Game Characters
  • Game Assets
  • UV Mapping
  • Texturing
  • FBX, OBJ, BLEND, STL Files
  • Animation Ready Models
  • Game Ready Characters


Software I Use:

  • Blender
  • Maya
  • ZBrush
  • Substance Painter
  • Unity
  • Unreal Engine


Why Choose Me?

  • Clean topology
  • Optimized assets
  • Professional quality work
  • Fast communication
  • On time delivery
  • Client satisfaction focused


Whether you need stylized characters, low poly assets, or game ready models, Im here to help bring your ideas to life professionally and efficiently.


Contact me now before placing your order so we can discuss your project requirements clearly.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Cathrine

Cathrine

3D Designer, CAD Modeling ,Character and Mold Design

  • FromUnited States
  • Member sinceMay 2026
  • Languages

    English, Spanish, German, Italian, French
Hello, I’m Cathrine Tracy, a professional 3D designer specializing in character modeling, mechanical CAD design, low poly modeling, and injection mold design. I create high quality, accurate, and production ready 3D models for games, animation, product development, and manufacturing. Skilled in Blender, SolidWorks, Fusion 360, and rendering workflows, I focus on clean topology, detailed modeling, fast delivery, and client satisfaction while delivering creative and functional design solutions.