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I will create high quality vfx using shader graph mesh effects blender for 3d unity

C
chathuerakaplan
C
chathuerakaplan
ureka

About this gig

Looking for stunning visual effects that make your Unity game stand out?


I specialize in creating high quality Unity VFX using Shader Graph, custom Mesh Effects, Blender 3D assets, and modern visual effect techniques. Whether you're developing an RPG, action game, FPS, mobile game, or stylized indie project, I can create immersive effects that enhance gameplay and player engagement.


From magical spells and energy attacks to environmental effects and cinematic visuals, every effect is carefully crafted for both visual quality and performance optimization.


My Services Include:

  • Custom Unity VFX creation
  • Shader Graph effects
  • Mesh based visual effects
  • Blender 3D asset integration
  • Magic spells and fantasy effects
  • Energy beams and scifi effects
  • Weapon trails and combat VFX
  • Environmental and weather effects
  • Stylized and realistic visual effects
  • Performance optimization for mobile and PC
  • Project ready files and setup


Why Work With Me?

  • Professional game VFX expertise
  • Clean and optimized workflow
  • Fast communication and support
  • Custom tailored effects for your project
  • High quality game ready delivery


Contact me before ordering so we can discuss your project requirements and goals.

Get to know ureka

ureka

Turning imagination into realtime visual impact

  • FromColombia
  • Member sinceFeb 2026
  • Avg. response time1 hour
  • Languages

    English, Dutch
I’m a Unity VFX artist with 7+ years of experience creating real-time visual effects for games. I specialize in Shader Graph, Mesh Effects, Particle Systems, and Blender integration to build optimized, production-ready VFX. I’ve worked with indie developers and studios to solve issues like poor performance, unclear visual direction, and unfinished effects. My focus is delivering clean, high-quality visuals that enhance gameplay while staying fully optimized for real-time engines.