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I will create realtime unity vfx using vfx graph, shader graph and particle systems

C
chathuerakaplan
C
chathuerakaplan
ureka

About this gig

Want your game to stand out with stunning and immersive visual effects?


I will create professional realtime Unity VFX using VFX Graph, Shader Graph, and Particle System to enhance gameplay, environments, and player experiences. Whether you are developing an action game, RPG, FPS, mobile game, or stylized indie project, I can create optimized visual effects that bring your vision to life.


From powerful explosions and magical spells to environmental effects and cinematic visuals, every effect is designed for both performance and visual quality.


My Services Include:

  • Realtime Unity VFX creation
  • VFX Graph and Shader Graph effects
  • Particle System effects
  • Explosions, fire, smoke, sparks, and destruction
  • Magic spells and fantasy effects
  • Energy beams and combat effects
  • Environmental weather effects
  • Stylized and realistic VFX
  • Performance optimization
  • Project-ready setup and integration


Why Choose Me?

  • Professional Unity VFX expertise
  • Optimized for mobile and PC platforms
  • Clean and organized workflow
  • Fast delivery and clear communication
  • High quality visual results
  • 100% customer satisfaction


Whether you need a single effect or a complete VFX package for your game, I am here for you.



Get to know ureka

ureka

Turning imagination into realtime visual impact

  • FromColombia
  • Member sinceFeb 2026
  • Avg. response time1 hour
  • Languages

    English, Dutch
I’m a Unity VFX artist with 7+ years of experience creating real-time visual effects for games. I specialize in Shader Graph, Mesh Effects, Particle Systems, and Blender integration to build optimized, production-ready VFX. I’ve worked with indie developers and studios to solve issues like poor performance, unclear visual direction, and unfinished effects. My focus is delivering clean, high-quality visuals that enhance gameplay while staying fully optimized for real-time engines.