I will add meta game features, iap, daily rewards, live ops and monetization to ur game


1 order in queue
About this gig
Turn your existing Unity game into a retaining, monetizing live-service game.
I specialize in adding meta-game and monetization systems on top of games that are already built without touching or breaking your core gameplay. This is exactly the kind of work I'm currently delivering on a live commercial title (Cannon Smash, Unity 6 / URP, Android & iOS).
What I can add to your existing Unity project:
- Leaderboards (Weekly League, Global + Country, Firebase-backed)
- ️Journey / Level Progression (map, milestones, banners)
- Daily Challenges (daily objective pool, coin rewards, reset logic)
- Daily Rewards (7-day login cycle, claim UI, calendar)
- Win Streak Presentation (combo text, VFX, juice)
- Remove Ads (IAP integration)
- Welcome Offer (first-session/new-user IAP pack)
- Piggy Bank / Royal Canvas (long-term progression + purchase-gated rewards)
- Boosters (Giant Cannon, Infinite Ball, Infinite Health)
- ️ Expanded Shop (bundles, coin packs)
- Character/pet personalization systems
- Limited-time events (e.g. Dart Night, Build Up style event blocks)
Existing tech I work with comfortably: Unity 6 / URP, Unity IAP, Ad mediation, Firebase, Android & iOS builds, save/config systems.
I don't just write code
Get to know Chinkal Patel
Unity 3D Developer
- FromIndia
- Member sinceOct 2026
- Avg. response time1 hour
- Last delivery1 week
Languages
English, Hindi, Gujarati
FAQ
Will this break my existing gameplay?
No — I build meta-features as additive systems on top of what you already have; core gameplay isn't touched.
Do I need to provide art?
You can provide your own art/UI, or I can source/produce placeholder-to-final art as part of the package (clarify in chat).
What engine/version do you support?
Unity 2021 LTS through Unity 6, URP or Built-in.
Can features be split into phases/payments?
Yes — I regularly scope multi-payment phases for larger projects.

