I will roblox game ready character retopology high poly to low poly mesh for ugc

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Christopher A

About this gig

Do you have a Roblox UGC item, avatar, or character model that is too heavy to upload or pass Roblox's triangle limit? You are in the right place.


I provide professional retopology services specifically for Roblox UGC creators. Whether your model was sculpted in ZBrush, Blender, or any other software, I will rebuild the mesh to meet Roblox's strict polygon requirements without losing the shape and detail of your original design.


What you get:

  • Clean quad-based topology
  • Optimized mesh under Roblox's 20k triangle limit
  • UGC upload ready delivery
  • Proper edge flow for clean deformation
  • Compatible with Roblox Studio FBX and OBJ formats included
  • Fast turnaround


Perfect for:

  • UGC creators
  • Roblox avatar designers
  • Roblox accessory makers
  • Game developers building on Roblox
  • 3D artists preparing assets for the Roblox marketplace


Every mesh is rebuilt manually to ensure clean geometry that passes Roblox's upload requirements and looks great in game.


Message me before ordering so I can review your model and confirm it is suitable for the package you need.

Let us get your model Roblox ready.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Christopher A

Christopher A

Professional Character Retopology for Game Ready and Animation Ready Models

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish
I turn messy high-poly sculpts into clean, production-ready characters. Whether you sculpted in ZBrush, Blender, or Nomad, I rebuild the mesh with proper quad topology and animation-friendly edge loops. Game engines, rigging, animation, VRChat, VTuber models. I handle it all. Clean topology. Optimized poly count. Fast delivery.

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