I will do unreal engine game development, 3d environment, ue5 animation and game system

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codewithlinda
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codewithlinda
Linda

About this gig

In this gig, I offer full unreal engine service including game development, 3d environment design, animation, game system and mechanics.


I offer complete Unreal Engine services from concept to polished gameplay. Whether you're building a prototype, full game, or need specific systems, I handle both the creative and technical side to deliver high quality project.


What I can do for you:

Game Development

  • Full game creation
  • Multiplayer & single player game
  • Game prototypes
  • PC & mobile game development

3D Environment Design

  • Realistic & stylized environments
  • Open world & level design
  • Lighting (Lumen) & world building
  • PCG Environment
  • Landscape creation & foliage setup

Game Systems & Mechanics

  • Combat systems (FPS, TPS, melee)
  • AI systems (enemy behavior, pathfinding)
  • Inventory, health, and progression systems
  • UI/UX systems (menus, HUD, widgets)
  • Quest systems & mission logic
  • Save/load systems

Animation (UE5)

  • Character animation setup
  • Animation Blueprints & state machines
  • Cinematics using Sequencer
  • Cutscenes & gameplay animations

️ Technical Development

  • Blueprints & C++ scripting
  • Bug fixing & debugging
  • Game optimization & performance tuning
  • Integration of assets

And more ...

Get to know Linda

Linda

US Based Professional Game Developer

  • FromUnited States
  • Member sinceMar 2026
  • Avg. response time2 hours
  • Languages

    English, Spanish, French
Hi! I’m Linda, A U.S based game developer expert in Unreal Engine Game Development. I specialize in creating high quality games and gameplay systems using Unreal Engine. I studied Computer Science with a focus on software development and game programming at University of California, Berkeley, where I perfected my skills in programming, game mechanics, and real time interactive systems. During my studies, I began experimenting with Unreal Engine Blueprints and C++, building small prototypes and learning how gameplay mechanics work, these experiments turned me into an expert in game development.