I will create metahuman facial animation and live link setup


About this gig
Bring your MetaHuman character to life with professional facial animation and Live Link setup for Unreal Engine 5.
Whether you're creating a cinematic, game, virtual production, or interactive experience, I provide smooth facial performance that captures realistic expressions and natural lip sync.
I configure your MetaHuman for a reliable Live Link workflow, making it ready for real-time facial capture and animation.
Every project is customized to your production pipeline, ensuring clean integration, accurate facial movements, and optimized performance inside Unreal Engine. From facial expressions to dialogue driven animation, I focus on creating believable digital humans that enhance your project.
What You'll Get
- MetaHuman facial animation
- Live Link setup for Unreal Engine 5
- Facial expressions and lip sync
- Optimized animation workflow
- Production-ready Unreal project
- Clean setup and support
Why Choose Me
- Custom workflow tailored to your project
- Optimized for Unreal Engine 5
- Clear communication and reliable delivery
- High-quality results for games, films, and virtual production
Let's create realistic MetaHuman facial animation that brings your characters to life.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Courage B
3D Character Artist
- FromSweden
- Member sinceNov 2025
- Avg. response time10 hours
Languages
English, Spanish, German
FAQ
Do you support MetaHuman for Unreal Engine 5?
Yes. I create facial animation and Live Link setups specifically for MetaHuman characters in Unreal Engine 5.
Can you set up facial motion capture with Live Link?
Yes. I can configure your MetaHuman for Live Link facial capture and ensure it integrates correctly with your Unreal Engine project.
Do you provide lip sync animation?
Yes. I can create natural lip sync and facial expressions for dialogue, cinematics, and interactive experiences.
What do you need before starting?
Please provide your Unreal Engine version, MetaHuman project, animation requirements, and any references or facial performance details.

