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I create custom 2D games using Godot Engine. My work usually includes building core gameplay (platformers, top-down adventures, shooters, or puzzles), setting up controls, enemies, and UI, and polishing the project with animations, effects, and sound.
Depending on what you need, I can prepare a simple prototype to test mechanics, or a complete game ready to publish on PC, Web, or Mobile. The code is clean and easy to maintain, so you can expand your project later.
If you already have an idea or a reference, we can discuss it and shape it into a working game. I can also provide Godot Tutoring
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