I will do 2d pixel art, game ready pixel tilesets sprite sheet, environment assets

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damien_desi2
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damien_desi2
Damien d

About this gig

Are you building a 2D game and need pixel tilesets that actually work in-game, not just look good?


I design game-ready pixel tilesets and environment assets built for real gameplay. Every tileset is created with proper grid alignment, seamless tiling, and consistent pixel scaling, so it integrates cleanly into engines like Unity, Godot, Construct, and custom pipelines.


What I create:

  • Seamless pixel tilesets (top-down, platformer, or isometric)
  • Modular environment assets (terrain, buildings, props, interiors)
  • Clean tilesheets with logical layout
  • Tile sizes: 16x16, 32x32, 64x64 or custom
  • Styles: 8-bit, 16-bit, modern pixel, isometric
  • Consistent palettes and readable gameplay contrast


Why choose this gig:

  • No broken seams or mismatched tiles
  • Assets designed for gameplay readability
  • Easy to expand later with new tiles
  • Style matching to existing game art


If youre unsure about tile size or environment structure, message me before ordering and Ill help you choose the best setup.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Damien d

Damien d

Professional Pixel Artist for Indie Games

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Languages

    English, Spanish, German, French
I am a professional 2D pixel artist specializing in game-ready pixel art and animation for indie games, mobile games, and retro-style projects. I create custom pixel characters, animated sprites, tilesets, environments, and UI assets designed to work smoothly inside real game engines like Unity, Godot, and Construct. My focus is not just visual quality, but also clean grids, smooth animations, and properly organized sprite sheets. I work across multiple pixel styles including 8-bit, 16-bit, modern pixel art, and isometric, and I can adapt to existing game art styles or references

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